Gameplay Design & Coding


Catnobi

Capstone Game


Capstone Project I pitched and led with a team of 4 through my second year of GD

Worked with shaders & VFX system to make gun and explosion effects as well as ambiance effectsDesigned the game loop of game while also keeping up and helping with the codebase of the projectCreated level and weapon assets in blender and implemented into engine

Dumpster Date

VarLabs Game Jam 3D platformer


Worked with a team of 6 to complete game jam in 3 days

Made C# scripts for hazards & gameplay assets and worked on
asset creation and implementation

Dusty The Plane

Flight and Farming Simulator


Two - week In-class sprint Game Jam I worked on with a team of 4 people

Created C# scripts for gameplay assets
Asset creation and Implementation & design

Death is Good

Reach the end for a peaceful death


1 week In-class sprint Game Jam I designed and created

Wrote C# scripts for gameplay assets
Asset creation and Implementation & design
VFX and shader art creation

Gold Diggers

VarLabs Game Jam Coop Mining Game


Three - day game jam with a team of 7 to make a coop MC like clone

Worked with C# to make mining mechanic. Created VFX using Unity's new VFX system. UI integration
Animation implementation & level design

Saving Pvt Poochy


Solo class game jam where you have to guide Poochy to the end without stepping on mines

Game Design/programming and Asset Creation
Animation Implementation

Three Points To Heaven


Fun little basketball game I made, I was very proud of the sound design

Saucer Pig


Little flying saucer pig project I made for a game jam

Deadpool Dance Project


Prototyped systems for animation integration in gameplay alongside synchronized audioWorked with varying rigs to integrate motion captured animations into the gameplay sceneDesigned scenes with multiple asset sources to create eye-catching proof of concept videos intended to drive interest in potential configurations

Winterfell Castle Project


Designed environment of castle based on Wintefell and MDDCreated Modular assets In Maya as well as textures and integrated them into engineCreated Scripts for world interaction, such as doors & event triggers when player reaches the areaCreated VFX for world flare


VFX & Shader Art


Bomb Asset for Catnobi

Mage Spell VFX Project

Concept for machine gun emplacement asset

Fire asset for bonfire

Created spear asset and glowing shader

MIne Asset and VFX Explosion

Cage Shatter Effect Prefab

Water Shader for Kung Fu Tea shop, Boba Dash

Me and the Catnobi team at the Toronto Level Up Showcase 2024

My prized Lego collection I collected through my childhood, mostly Star Wars.